Product Designer Β· Industrial Β· UI/UX Β· AI
PORTFOLIO '26
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Portfolio 2026
About me in short
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Why Am I Here?
Honestly, I'm just a modal. I pop up, I ask for attention, and then usually I go away. What's your purpose today?
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It started with curiosity. I’ve always been the kind of person who asks β€œwhy” a little too much and thinks about things a little too deeply β€” basically an overthinker by default. Whether it’s figuring out how a website works, obsessing over tiny design details, or reimagining how something could be better, I naturally get pulled into ideas and keep digging. That curiosity slowly turned into building β€” experimenting with code, creating interfaces, and trying to make digital experiences feel alive rather than static. I’m especially drawn to things with motion, interaction, and personality β€” stuff that feels less like software and more like an experience.

A lot of my ideas show up late at night. Insomnia has weirdly become part of my creative process β€” some people sleep, I redesign things in my head at 2AM. I overthink layouts, interactions, random life decisions… pretty much everything. But honestly, that overthinking is also where a lot of creativity comes from. Outside coding, I’m a complete movie holic β€” I love stories, visuals, soundtracks, scenes that stay in your head. Films inspire how I think about emotion and atmosphere even in digital work. And games have always been a huge part of me too β€” not just playing them, but loving the worlds, mechanics, storytelling, and immersion they create.

Right now I’m a second-year CSE student exploring the space between development, design, and experimentation. I like building things that feel playful, immersive and a little unexpected. Still learning, still breaking things, still figuring stuff out β€” usually while juggling too many ideas, too many tabs open, and too little sleep. Overthinker, insomniac, movie addict, gamer… and always building something.

Experience

06 VIEWS
POSTES
POSTAGE
Lips
Oppenheimer
Donkey
Porsche
Frank Ocean
Current
Side Hustle #001

Uprising Studios

Uprising Studios is my self-initiated freelance venture β€” a one-person studio focused on web design and digital branding. Learning end-to-end product thinking, from how a brand feels to how it actually gets built and shipped.

2024 β€” 2025
Where It Started

First Projects (Edusity & SatKart)

Edusity and SatKart were my first real attempts at building and shipping something from scratch β€” a learning platform UI and an e-commerce frontend. Both still live on Vercel.

2026
Overthinker.design

Portfolio Project

This portfolio is probably the most honest thing I've built β€” designed in Figma, built in React + Vite, and shipped live. Every piece was a deliberate design decision.

Marlboro
Led Zeppelin
Tame Impala
ASAP Rocky
XXX
TENTACION
ENTRADA
Click to open
When Steve C. first asked me about building a world-class software team β€” our talk over the years, everything that I should now check proved out. He wasn't an easy person, but his work rivaled his genius and his teammates did too. The team ever became great. I noticed that he was the best. Not saying, "We take care of our people." It's a simple saying, the most difficult of the three to live up to. Taking care of the people in your company means that your work can go unnoticed, that Opsware be a good company. And let me explain. I came to work every day. People who spend twelve to sixteen hours a day at work, and bureaucratic practices can make even good companies a good life. It's why I came to work. From the dot-com crash through today, every extraordinary thing that saved us was the direct result of a deliberation with myself. I asked myself whether I should do what I know the difference between a good place to work, you too may be wondering. He wasn't an easy person, but his work rivaled his genius. "Steve," I think so. Me: "What's the difference?" Steve: "Umm, I think so." When Steve came back, I asked him to be famous. He said, "it doesn't even matter. But the team, don't you see? They couldn't sell the company, but they couldn't sell the people. And I couldn't let the company go, not like that." Design is the silent ambassador of your brand. It's the first thing people see and the last thing they remember. The details are not the details. They make the design. As Charles
Why I design ?
I'm drawn to the details people rarely notice, but always feel. Good design earns trust by working quietly in the background.
ETH
$12,495
Aa
UI UX design

I design for the moment someone almost gives up β€” and doesn't. Good UI is invisible. Nobody notices the button that was perfectly placed, the spacing that felt natural, the flow that just made sense. That's what I'm chasing.

Apart from overthinking

XO πŸ¦‰
PARENTAL ADVISORY
Music
do it for the plot [as]
Movies
Madrid Crest CR7 Sticker
Football
999,999
Games

You can never know too many things.

But here's what i know.

Tech Stack
βœ‰ Mail
● AVAILABLE MAIL.S4TWIK

MAIL ME

DESIGNER & CREATIVE

Primary manitripathisatwik@gmail.com
πŸ‘€ Contact
● AVAILABLE SATWIK.DSGN

SATWIK

DESIGNER & CREATIVE

Mobile +91 63075 80629
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To: Recruiter
Plot twist: you've been reading this long enough that we might as well just talk πŸ˜‚ I promise the conversation is even better than the profile! Hit me up πŸ‘‡πŸ”₯
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Satwik